Interactions should be cancelled if you take a hit.
No wonder sometimes this game is called Door and Doorer. I think that interactions with doors, shrines and props should get cancelled if you get hit. Please note I'm not saying "take damage" (like from a DoT or whatever) but if you take a direct weapon hit while doing it.
Worst thing about dealing with runnerlocks, rogues and rangers are this bullshit of "I will hit you then I will stand in front of the door while closing it and will phase through it while it closes and you can't catch me". The worst that do this are boss griefers that can't even boss themselves but will keep disturbing your run and then fly away as soon as you turn on them.
Don't you agree? If not, why?