Hotfix #78

@everyone, We will be deploying hotfix #78 starting at January 24, 2025 10:00 AM. When the patch starts, you will not be able to log in to the game and players in-game will not be able to enter the matchmaking pool during this time. Players in a match or in-game will have 40 minutes to complete their match and exit safely. The server will return to full service 2 hours after the patch starts.

During maintenance, all services, including the website, may be temporarily suspended to update various servers.

Bugfixes:

Fixed an issue where a projectile item would remain for an extended duration when a Wizard was hit by a projectile item when using Invisibility.

Fixed an issue where a green effect could appear on the screen when attacking with a Warhammer while equipped with Cleric's Faithfulness.

Fixed an issue where using the Sorcerer's Thorn of Earth underwater would cause effects other than thorns to appear above the water surface.

Fixed an issue where Backstep would not work properly after Ranger broke out of the Warlord's prison.

Fixed an issue where the Harpy could remain in the air after attacking.

Fixed an issue where Demon Bat could hang in the air.

Fixed an issue where the effect that appears in the center of the boss room after the Lich absorbs the soul of a dead player would not disappear.

Fixed an issue where a party member who was disconnected during the loading screen and could not reconnect could be revived with the Soul Heart.

Fixed an issue where the 'Looted' tag could be improperly applied when retrieving a teammate’s item.

Fixed an issue where the Gold Coin Purse could not be sold to a Merchant.

Fixed an issue where the Quest Random Reward could not be received.

Fixed an issue where Audio Device Settings could be saved even without applying the change.

Fixed an issue where Arena MMR could become abnormal when reconnecting during Arena play.

Fixed an issue where the Dungeon Mode in the lobby might not be set to Arena when reconnecting during Arena play and finishing the match.

Balance Changes:

Ranger

Ranger's Spear Proficiency's additional physical power changed from 7 to 5.

Ranger's Purge Shot now removes all magical buffs and deals an additional 15 true physical damage upon removing buffs.

Ranger's Purge Shot cooldown time changed from 28s to 18s.

Warlock

Warlock's Spell Predation now deals 3 dark magic damage per buff gorged when feasting on a target's buffs.

Warlock's Darkness Shard now provides a +1 all attribute effect.

Druid

Druid's Shapeshift now has 4 stacks and a 6 second cooldown on each recharge.

Druid’s Shapeshift casting time has been changed from 1s to 0.5s.

Druid's Thorn Barrier width changed from 150 to 200 units.

Sorcerer

Sorcerer's Manafold movement speed penalty has been removed.

Sorcerers can now remove Combat.

Game Updates:

Commencement of EA Season #5 Arena Rank Leaderboards.

Commencement of EA Season #5 High-Roller Leaderboards.

Re-implementation of the lower Gearscore lobbies.

Some background effects improved based on the selected Effect Quality setting.

Frost Imp movement improved.

The Crypt Center Tower (aka The Wheel) module now has much better rewards in the center area.

The count limit for crafting utility and container has been removed. You no longer need to wait for the merchant timer to reset to craft a lot of these items.

Crafted potion count changed from 1 -> 3 for some potions.

Additional random layouts added to the Crypt Random Dungeons.

Added new Sash item available from the Tailor.