People are abusing the waiting timer

There appears to be a new exploit in Pokemon TCG Pocket. Out of nine games I played today, four opponents either used a "waiting timer" deck or rage quit instead of conceding.

A "waiting timer" deck is built around stalling. It consists of basic Pokemon with the highest HP, allowing the player to fill their bench on the first turn and then go AFK for the entire match. This forces the opponent to either spend over five minutes slowly knocking out each Pokemon or give up and concede, handing the win to the staller.

Another issue is players who, when losing, simply go AFK or quit without conceding, leaving their opponent stuck waiting or forced to surrender.

We need a reporting system or a fix for the waiting timer. If a player runs out of time once, they shouldn't receive a full timer reset. This game is meant to be fast-paced, so why do we have timers that allow such excessive stalling?