Game to kill and die?
Anyone just feel this game was designed for you to spawn, get a kill if you’re lucky to get out of spawn then die straight after getting that 1 one kill, 2 if you’re lucky?
Nuketown is a great example map where this happens, Cold War played so much better!
Maybe it’s the movement speed makes it impossible? Everyone is too fast for the maps and spawns can’t keep up nor the fact someone is everywhere, right/left/centre….behind you